Developer Ready at Dawn recently hosted a closed beta of the upcoming Echo Combat, an expansion to Echo Arena, which brings a brand new objective-based FPS arena game into the mix, complete with ...
https://www.roadtovr.com/watch-echo-combat-complete-match-closed-beta/
Founded in 1993, Immersion Corp. designs and licenses haptic technology that’s come to be used in gamepads you’re well familiar with. Now the company is developing a new haptic programming sy...
https://www.roadtovr.com/touchsense-force-plugin-aims-help-vr-game-devs-make-better-haptics-faster/
At GDC 2017 this week we’ve gone hands-on with the latest prototype of StrikerVR’s ‘Arena Infinity’ haptic VR gun. Built (for now) for the out-of-home sector, the peripheral’s powerful ...
https://www.roadtovr.com/hands-strikervrs-latest-prototype-haptic-gun-packs-just-virtual-bullets/
Mage’s Tale is a new title in the works for Oculus Touch by inXile Entertainment that wants to deliver a meaty VR adventure RPG that has you dwelling in dark dungeons for some 10 hours. Some of...
https://www.roadtovr.com/mages-tale-aims-10-hours-hand-crafted-vr-dungeon-crawling/
One of the flagship announcements at last week’s Oculus Connect developer conference, Epic Games’ Robo Recall is a slick, polished first person shooter built for Oculus’ forthcoming VR moti...
https://www.roadtovr.com/watch-12-minutes-of-robo-recall-gameplay-with-oculus-touch/
What’s better than Justin Roiland making a VR game? Justin Roiland making a VR game and releasing it for free. That’s right, newly formed VR studio Squanchtendo’s first game, Accounting, wi...
https://www.roadtovr.com/squanchtendos-first-vr-game-accounting-is-hilarious-and-completely-free/
The Climb is a climbing simulator game from Crytek designed for the Oculus Rift. Originally premiering in April using the Xbox controller, The Climb is getting an update to work with Oculus Touch...
https://www.roadtovr.com/crytek-the-climb-oculus-touch-feels-like-an-entirely-new-experience/
DiRT Rally, one of the finest driving games out there, has finally arrived with official Oculus Rift CV1 support and it’s elevated our opinions of the Codemasters developed game even higher. He...
https://www.roadtovr.com/dirt-rally-vr-4-minutes-of-oculus-rift-gameplay/
Here’s 6 minutes of gameplay from Golem, the forthcoming action adventure game from Highwire games, on the PlayStation VR – recorded at Sony’s showcase event held during GDC 2016 in March. ...
https://www.roadtovr.com/watch-6-minutes-of-golem-gameplay-on-the-playstation-vr/
One of the most anticipated VR games at E3 2016 was only announced (well, sort of) a few days before the show was due to begin. Star Trek: Bridge Crew takes every Trekker’s dream, to pilot a Fe...
https://www.roadtovr.com/video-hands-on-star-trek-bridge-crew-with-team-road-to-vr/
Ben Lang sits down with John Gaeta and Vicki Beck to discuss Lucasfilm’s focus on immersive storytelling with the formation of ILMxLab last year, and their constant experimentation in the imme...
https://www.roadtovr.com/ilmxlab-discuss-pioneering-vr-storytelling-with-star-wars-and-beyond/
Noitom, a leading mo-cap company, are using their affinity with capturing reality by fusing it with virtual reality to create a multi-user mixed reality experience that allows users to interact ...
https://www.roadtovr.com/project-alice-tracks-real-objects-to-enhance-multi-user-vr-experiences/
Ben Lang caught up with Oculus Studios Designer Ryan Rutherford at Oculus Game Days to find out how the impressive western multi-player shooter Dead & Buried, ended up as as a flagship motion con...
https://www.roadtovr.com/dead-and-burieds-journey-from-gear-vr-to-oculus-touch-flagship-game/
High Fidelity describes itself as an “open source, shared Virtual Reality” application which gives people a virtual platform to build whatever universe they want and share it with others. The...
Marty O’Donnell, a composer most famous for his beloved work on Bungie’s Halo Series, talks to Ben Lang about his new developer start-up Highwire Games – whose first title Golem is coming t...
https://www.roadtovr.com/halo-composer-marty-odonnell-on-the-music-and-design-of-golem-for-psvr/