Tree Testing reveals where users lose their way in your navigation. It’s a focused approach to evaluate a site's navigational structure. But it’s more useful in certain scenarios. So, you nee...
https://www.interaction-design.org/literature/article/tree-testing-ux
Micro-interactions are small but crucial elements that enhance user experience (UX). They offer intuitive cues and turn routine tasks into enjoyable moments. Learn about their significance in mod...
https://www.interaction-design.org/literature/article/micro-interactions-ux
Web forms act as essential bridges between users and services. They enable interactions like registrations, feedback and orders. Their design can help you engage and retain visitors. Every elemen...
https://www.interaction-design.org/literature/article/ui-form-design
Eye tracking technology measures and analyzes eye movements to reveal what captures visual attention. Understanding this can enhance user interfaces and product designs. Let's explore how eye tra...
https://www.interaction-design.org/literature/article/eye-tracking-ux
A UI design portfolio showcases a designer's top projects, creativity and problem-solving skills. It proves a designer’s ability to create engaging, intuitive digital spaces. Read about the sig...
https://www.interaction-design.org/literature/article/ui-designer-portfolio
In user experience design, we use techniques like workshops and interviews to understand users. We turn our research into user stories and process flows. We use personas and wireframes to share o...
https://www.interaction-design.org/literature/article/ux-storyboards
Breadcrumbs act as navigation aids that simplify user journeys on websites. They highlight the path taken within a site to boost user experience, especially on mobile devices with limited screen ...
https://www.interaction-design.org/literature/article/mobile-breadcrumbs
Interaction design is an important component within the giant umbrella of user experience (UX) design. In this article, we’ll explain what interaction design is, some useful models of interacti...
https://www.interaction-design.org/literature/article/what-is-interaction-design
Design thinking is a methodology which provides a solution-based approach to solving problems. It’s extremely useful when used to tackle complex problems that are ill-defined or unknown—becau...
https://www.interaction-design.org/literature/article/5-stages-in-the-design-thinking-process
Mental models are important in Human-Computer Interaction (HCI) and interaction design because they provide information about how users perceive the world and interact with products or services. ...
Service design is concerned with the design of services and making them better suit the needs of the service’s users and customers. It examines all activities, infrastructure, communication, pe...
https://www.interaction-design.org/literature/article/service-design-design-is-not-just-for-products
Web fonts bring life to digital content. They enhance readability, set the tone and ensure consistency across an entire platform. Understanding web fonts and their impact can help you with effect...
https://www.interaction-design.org/literature/article/web-fonts-definition-and-10-recommendations
Login screens are the first point of contact between a user and an app or website. Creating a better login screen sets the tone for the user's experience. An engaging, user-friendly login page ma...
https://www.interaction-design.org/literature/article/login-screen
A UX sitemap is a visual tool that organizes a website's content and structure. It displays how web pages connect and relate. It identifies gaps, prioritizes content, and fosters a cohesive desig...
https://www.interaction-design.org/literature/article/ux-sitemap
Design Thinking is not an exclusive property of designers—all great innovators in literature, art, music, science, engineering, and business have practiced it. So, why call it Design Thinking? ...
Heuristic evaluation is the activity of using a set of guidelines (heuristics) to evaluate if an interface is user-friendly. Let’s look at what heuristics are and how you can conduct a heuristi...
The Tipping Point was postulated by the best-selling author Malcolm Gladwell. He wanted to examine change in society and he concluded that extreme changes happen both quickly and unexpectedly.He ...
https://www.interaction-design.org/literature/article/the-tipping-point-in-ux-design
Service blueprint tools are vital for effective customer experience design. We’ll discuss the importance of these tools. We explore templates and practical resources to create efficient service...
https://www.interaction-design.org/literature/article/service-blueprint-template
It was Albert Einstein who said; “If you can’t explain it, you don’t understand it well enough.” Though it is often mis-reported as being; “If you can’t explain it to a six year old, ...
https://www.interaction-design.org/literature/article/kiss-keep-it-simple-stupid-a-design-principle
Personas are fictional characters, which you create based upon your research to represent the different user types that might use your service, product, site, or brand in a similar way. Creating ...
https://www.interaction-design.org/literature/article/personas-why-and-how-you-should-use-them