The X-Engine is a game engine built around Microsoft's XNA project. It
is designed to make implementation of many common tasks easy, as well
as expand upon this with some more advanced features. It is designed
to make all of this easy with a very moddular system, where different
components can be added and removed as required. The X-Engine built
from the ground up in C# using XNA, and is compatible with both
Windows and Xbox 360. The X-Engine is built on XNA Framework 2.0, and
will be updated to XNA Framework 3.0 when the final version is
released. Please keep in mind that the engine is still in development,
and may contain bugs, problems, or partially implemented features.
These problems will be fixed as we continue development. Note: Be
careful when building projects around the engine, as it may change
dramatically from build to build.