Future Decay - Experimental concept set made as a mix of 3d, 2d and Ai layers :)
"Marvel’s Avengers", © 2023 Crytstal Dynamics / by Nuare Studio Inc. http://nuare.com (http://nuare.com/)
TT Tokarev 33 Made for the Store the link will be ready soon for purchase meanwhile you can check out others of my products. Quixel Props for presentation. Store Link: https://www.artstation.com/...
Recently I got asked to create a key artwork for a german indie studio called Tarock Interactive. Their survival game "Lost Legions" is out soon on Steam. Check it out! https://store.steampowered...
Further exploration into Ecor-117. As land surveyors and scientists continue to explore, incredible dangers still await.
Hora (oc) Check my Patreon (link in bio) for more (video process, walkthrough tutorials, step-by-step, clip and psd files, brushes, etc.)
AS-VAL created for an unannounced project.
Hello everyone!!! I am an aspiring 2D concept artist. This line of characters was created as part of self-development and is my first such experience.
They live on abandoned cremation grounds or graveyards with Rakshasas. They long to taste real flesh, but the Rakshasas don't share their prey. Forever hungry they stuff their bellies with ashes,...
These are evil things. They live on abandoned cremation grounds or graveyards. Forever hungry, they're trapped in cremation grounds. Their screaming and laughing heads are always arguing, but the...
Black-blooded Mara. Beware of palm prints as you're walking through the woods. It's her mark and it's her territory.
Beach pebbles procedural material, made with substance designer and rendered in toolbag.
Мои соцсети: Telegram: https://t.me/StanisG Ютюбчик: https://www.youtube.com/@Stanis_G_Art ВК: https://vk.com/club173156927 Твиттор: https://twitter.com/stanis_galai Н�...
I tried mood painting with the theme of Black Ruins in the White Desert.
I'm happy to share my last unreal engine 5 personal project, a mid-poly game-ready dropship. The vehicle is modeled using face weighted normals, no bake. To achieve the small details, I applied m...
Hii!! This is a Fan Art from Wayfinder I did to keep studying Airship Syndicate style, mainly focusing on texture :D First of all I want to say that I don't know who did the original, THESE ARE F...
Had the best of time working on this animated trailer for Apex's trailer last year with Sun Creature! I was very happy to work on Rowenna's design as Lead character designer on this trailer with ...
Personal work. This is a companion piece to something I'll release later in the year. Stay tuned for the full picture. https://www.instagram.com/morten_solgaard/ https://twitter.com/MortenspArt
View this on ArtStation sangmin choi on ArtStation
Personal piece exploring 'The Future's Past', a world I have been developing in my own time that will be part of a bigger series. 'Rising tides and catastrophic weather events eroded the landscap...
Hey! I have finished my work. Working on it was a pleasure, I learned so many new things. I made restrictions on the number of polygons (30 thousand Tris) and texture size (2048x2048). This was d...
2023秋季实体角色美术研修班学员作品 官网:www.toart-studio.cn 学员:周钰淳 24秋季角色美术研修实体班招生中~ 具体的课程咨询,请联系憨憨老师 QQ:...
2023秋季实体角色美术研修班学员作品 官网:www.toart-studio.cn 学员:陈长 24秋季角色美术研修实体班招生中~ 具体的课程咨询,请联系憨憨老师 QQ:288...
Semi-realistic bust made @ Artside Game Art School during a week long class under the supervision of Quentin Guiraud. https://www.artstation.com/pandragoon Big thanks to him for all of his feedba...
Cyber ninja of my own design. The character is completely made with Zbrush. Render highpoly in Marmoset Toolbag. *** If you have a piece of work for me in a similar style, I'm open to sugge...
I had the pleasure of creating textures for the Lockwood MK2 “Scurlock” blueprint for Call of Duty : Modern Warfare 2 Weapon concept - Alex Khaliman Low poly and bakes - Ryzin Art Direction -...
piece of workflow
雕个红中老大耍耍,道诡异仙同人作品 Dao of the Bizarre Immortal fan art
Personal project waterfall Instagram: https://www.instagram.com/nik_murenie/ YouTube: https://www.youtube.com/channel/UCPqRDJzKc_WR4KF1wrGGsCg
Hello ! I'm sharing with you my latest project based on the incredible work of Cole Eastburn. I had been working on this personal project for some time. At last, I was able to put my character in...
I.G.O.R., an Intelligent General Operations Robot, is the Artificer’s assistant. Built to help manage the shop front, as well as act as extra hands for operating on the subjects who come in for...
I'm excited to share my latest unreal female character "MIRA" with my design, a new challenge in my journey. Developed using both Unreal Engine and Maya, this project allowed me to explore intric...
The first gun skin I made for Apex Legends! Thanks to the team for the amazing feedback and help! Love you guys! Art Director: Hafid Roserie Lead Concept Artist: Stephen Chang
After taking a break, I decided to revive one of my old projects that I've been working on in my spare time. Here is a result. The brutalist-industrial environment kit. Created with Blender, Subs...
We are honored to be involved in the production on this Calligraphia Jarvan IV art for League of Legends: Wild Rift. Thanks to the teams at Lightspeed Studios and Riot Games. Thanks to jojo so an...
Gloves_Rockett/火箭拳套 仅适用于绝境先锋等超人类 Only applicable to superhumans such as Earth United Army Art director by https://www.artstation.com/zzp52
3D assets collaborated with @Liang Yao. This is a space opera personal project. The name of the city is Cerisia. It has a multicultural integration as typical trading city in entertainment works....
3D assets collaborated with @Liang Yao. A lost city inspired by Indian civilization. Photoshop work on 3D rendering of black and white light and shadow pass. The tone was darker and cooler during...
3D assets collaborated with @Liang Yao. Photoshop work on 3D rendering of black and white light and shadow pass. This 3D shadow passes are so fun, they give me a good black and white compo meanwh...
Some random sketches. They've been sit on my hard drive for a while. Along with some WIP process here, Thanks!
View this on ArtStation John Wallin Liberto on ArtStation
This is a piece I did to try to establish a moment in our game "project honor". A rogue sits in the deep wood, atop old goblin ruins, observing, waiting for his prey.
Personal piece I made these days to practice character design and storytelling (Part 1) Here my ig if you want to see more https://www.instagram.com/pedroblanco__/
This is a Chinese-style fairy tale illustration I created for the illustration design course. After many years, I have once again created a Chinese-style work. This time, I combined various st...
Here's my interpretation of a concept by Galmesh Rosewood https://www.artstation.com/artwork/Ald4Yq Thanks!