A few weeks back I wrote a big feature about the intense working conditions requiring of comic book artists, why that is, and the damage it does to their emotional, mental, and physical wellbeing...
I wrote about something most people reading this probably noticed a few weeks ago: artists creating fan art of 6 characters on social media. It was a great distraction from COVID world and I enjo...
I wrote a big piece about TKO Studios for the Beat, speaking with co-founder Tze Chun and several retailers to analyze the state of the publisher after a little over a year on the market. I reall...
I had the pleasure of interviewing comics critic extraordinaire Hassan Otsmane-Elhaou. He’s pioneered some of the most interesting comics analysis of the last several years and his newest proj...
Last week I wrote an analysis of The Insight Project, an initiative from video game developer Ninja Theory using its technology to learn more about and treat mental suffering. It has a lot of pot...
I really took to a recent Image graphic novel. Green Monk: Blood of the Martyrs is a very quiet, melancholic story about a warrior monk. I was really glad to get to interview cartoonist Brandon D...
I chatted with Ken Gogor, a writer/artist inspired by some of the great classic cartoonists, about his recent series GOGOR. You can read that interview below! MATT CHATS: KEN GARING ON THE CLAS...
Wrote an editorial for The Beat about what differentiates The Star Wars revival from the enduring success of the MCU. I’m really proud of it, due in large part to Managing Editor’s Samantha P...
Covered some of the many excellent guides to the art of sequential storytelling in my latest Making Comics column for The Beat. A lot to learn for anyone interested in making, critiquing, or just...
Some of my favorite interviews are with members of the media, and this was no exception. I chatted with Daniel Elkin and Alex Hoffman about SOLRAD, a nonprofit source of comics criticism, and wha...
Several years ago, popular video game critic Tevis Thompson created a wonderful graphic novel called Second Quest, a Zelda-like fantasy story that addresses a lot of his feelings about the franch...
I interviewed the very kind and talented Livio Ramondelli. He’s the writer and artist of the new IDW series Kill Lock, which I predict will go down as one of the best new series of 2020 if it ...
I chatted with cartoonist Pina Varnel about ADHD Alien, a comic strip about a subject close to my heart. I think it both educates the wider public about life with ADHD and helps those with the di...
The overwhelming response to my feature about how writers can treat artists better encouraged me to write about how to aid even more unappreciated collaborators: the letterers. Check out my artic...
About a month ago I was offered the opportunity to interview the creator of Swimming in Darkness, a European graphic novel that’s received praise from some really big names in comics. Intrigued...
I chatted with Tony Fleecs about Time Shopper, in which an employee, instead of protecting the fabric of time and space, decides to travel into the past for deals on historical merchandise. It’...
To celebrate (or at least acknowledge) The Beat hosted a Star Wars week ahead of the release of Rise of Skywalker, I wrote about how EA righted the ship after the (somewhat overblown) microtrans...
I wrote a big piece that covers the two-year history of comiXology’s new line of comics which is filled with great books by amazing creators. This was simpler than my other features because the...
I lead The Beat’s coverage of TKO Studios, one of the most fascinating new publishers in comics. Because of that, I reviewed 3 of the 4 new releases in TKO’s second wave of titles, which rang...
I had the opportunity to interview Will Dennis again. There was plenty more to discuss, considering the many creator-owned titles he’s editing. Plus, since we last talked Vertigo shut down. Che...