Hey everyone! So it is a new year, 2016! Happy New Year! I wanted to start off this year with a new direction and goals. A friend of mine set for himself last year of making a 3D model ev...
http://pixeloftheday.blogspot.com/2016/01/new-year-new-goals.html
It has been a little quiet here, but for good reason. Lately I've been busy not only with my own work, but also with background acting (aka an extra) for several films and tv shows, as well as ...
So there are a few things I wanted to talk about briefly. One, I have been doing a lot of background extra acting work and meeting lots of interesting people. One of them suggest I look into ...
http://pixeloftheday.blogspot.com/2015/10/wip-and-updates-103.html
Well all the rough textures are in place except for the powder, which still needs geo as well. It shouldn't take too long, and a lot of it will be bump mapped. Speaking of bump maps, I still ...
Here's the latest with the rendering today. The background in supposed to have a bump on it, procedurally generated with a grid texture node, but for some reason nothing shows up. I haven't f...
As of right now, I've been putting in the rough placeholder textures. Even though some of these look good, they aren't anything as good as I hope to get them to. I still need to refine the te...
http://pixeloftheday.blogspot.com/2015/09/more-textures-wip-928.html
Here is where I am with the first step in the materials: rough blocked in materials. Again, no lights, unrefined textures, no dirt or grime or imperfections yet. Just putting something basic ...
http://pixeloftheday.blogspot.com/2015/09/materials-in-progress-wip-927.html
Again, not much to show yet... but I finished some tutorials and I'll be starting the texturing next. I have a few blocked in materials. My goal is to put in blocked materials, then go back a...
http://pixeloftheday.blogspot.com/2015/09/more-learning.html
Not much to report today, except I've been doing tutorials for Renderman materials. Good stuff! It'll take getting used to with some of the different parameters/attributes, such as presence. ...
http://pixeloftheday.blogspot.com/2015/09/nor-much-to-report-today-except-ive.html
Update for tonight isn't as exciting as I'd like it to be. Had Maya crash and lost a bunch of work I did. Oops. Should have saved. But I decided that most of what I was doing was flailing...
http://pixeloftheday.blogspot.com/2015/09/tutorials-abound.html
So, again sorry for the delay in updating this. Here is the latest Work In Progress. I will be doing more soon!
http://pixeloftheday.blogspot.com/2015/09/wip-sept-24-2015.html
I'd like to apologize to everyone for my hiatus from this blog. I've been busy but that is no excuse for neglecting my blog and my personal art. I have been taking a bit of a hiatus, since I ...
So some good news finally, the flood damage has been repaired in the apartment, and our insurance has come through with enough to cover all the lost and damaged items. Luckily, our table is abl...
As I have noted in the past personally, life and all that it brings with it tends to come in waves. Sometimes literally. I will not say that I have had the worst time, or even a really bad ti...
http://pixeloftheday.blogspot.com/2015/04/life-comes-in-waves.html
Since I only just got my computer working again, I haven't had the time to really continue my project. However, I have managed to install Maya 2015, so I am going to be moving over there to try...
http://pixeloftheday.blogspot.com/2014/10/generate-24-challenge.html
Good news in many ways today. No I don't have a job yet (still working on that), but I did manage to get my computer working AND got my film, Lost Light, accepted into the Atlanta Underground F...
For those keeping track, this last week I was abruptly silent. A big part of that silence was due to the fact that I've been struggling all week to save my computer hard drive. For some unkno...
http://pixeloftheday.blogspot.com/2014/09/computer-woes.html
I had a bit of a delay this weekend, but I have just about finished the modeling. I have a few minor details to add (like the little feet and screws on the middle holder, better edges and detai...
http://pixeloftheday.blogspot.com/2014/09/wip-tuesday-sept-16th.html
Almost done with the modeling. I have the top of the machine int he back to finish modeling, and there are some smaller details like screws, grout, and feet to put in, not to mention the powder...
http://pixeloftheday.blogspot.com/2014/09/wip-friday-sept-12th.html
So I have been busy trying to figure out some modeling, and looking for work. That and fixing technical bugs with my computer (please play my music iTunes, I promise to behave.). Of course it...
http://pixeloftheday.blogspot.com/2014/09/wip-thursday-sept-11th.html
Well after taking a short break for the weekend (while working on other projects), I've come back to the Starbucks picture. Right now, I am (finally) done with matching and placing the objects....
http://pixeloftheday.blogspot.com/2014/09/wip-tuesday-sept-9th.html
Here I am in my project. I had to redo a lot of work from the previous day or two because I discovered that by trying to place the foot of the large machine int he back cause me to realize how ...
http://pixeloftheday.blogspot.com/2014/09/wip-friday-sept-5th.html
Almost done with aligning objects. I hope to spend more time tomorrow on this than I could today, so I can catch up. I hope to have the placement finished and the modeling well under way by t...
http://pixeloftheday.blogspot.com/2014/09/wip-thursday-sept-05th-2014.html
I'll keep this post short. I have been working on taking one of the existing images and recreating it into CG, rather than taking more pictures. With the weather misbehaving this week, I rath...
http://pixeloftheday.blogspot.com/2014/09/wip-wed-sept-3rd-2014.html
I said I was going to do it, so here I go. Due to some unfortunate weather conditions, I was unable to take photographs outdoors, so I took some indoor ones. I kind of got stuck in a Starbuck...
http://pixeloftheday.blogspot.com/2014/09/wip-tuesday-september-2nd-2014.html