The second year of the second decade of the second millennium is coming to an end, and Blender and its community have never looked better. In a world battered by unending crises and disappointmen...
This script by Rich Colburn is going to change the way you think about cloth simulation and other animated deformed surfaces. At the 2016 Blender Conference I showed a script that lets you bind a...
https://www.blendernation.com/2017/01/03/surface-follow-script-now-available/
This Python script by Michael Davies will create spaceships with a lot of greeble for you. Check it out: Source
https://www.blendernation.com/2016/06/23/spaceship-generator/
Mahlon writes: I've seen various suggestions to split a single frame render across a farm of machines, but no completed "out of the box" examples or solutions. This script is one. I hope the blen...
https://www.blendernation.com/2016/06/06/script-network-rendering-single-frames/
This connection to the G'MIC imaging processing framework adds a ton of processing options to the Sequence Editor. StarfallRobles writes: G'MIC is a sophisticated open-source framework for image ...
https://www.blendernation.com/2016/04/27/creative-imagery-blender-2-gmic/
Are you living on the edge? The nightly build contains the latest functionality and bug fixes, but may introduce some new unexpected problems too. With BlenderUpdater, you will always use the lat...
https://www.blendernation.com/2016/03/10/always-use-latest-nightly-build-blenderupdater/
Juha Wiiala is testing a Python script for cleaning/re-arranging node trees. Check out his video and get his code from GitHub. In combination with Auto-Offset, the Blender node editor is becoming...
https://www.blendernation.com/2015/11/03/development-cleaning-up-node-trees/
This script will help you speed up rendering of a single frame by having multiple computers render parts of it. skororu writes: There seem to be plenty of options for the distributed rendering of...
https://www.blendernation.com/2015/09/07/distributed-single-frame-render-for-blender-cycles/
Dennis Haupt offers a .blend file that shows how to read our a PS4 controller using Python. This Blend File is a example on how to setup a Playstation 4 Controller with only one Python Script. Th...
https://www.blendernation.com/2015/04/01/using-ps4-controller-in-the-blender-game-engine-download/
Andreas Klostermann demonstrates how to create threaded networking connectivity in Blender. My favorite feature: he's pulling BlenderNation headlines into Blender and shows them in 3D. I wouldn't...
https://www.blendernation.com/2015/03/17/asyncio-inside-blender/