UPBGE, the forked Blender version that still supports the game engine, is still alive and kicking! RednapGames announces their latest project that'll soon be available on Steam. “The humans fle...
https://www.blendernation.com/2023/08/17/dead-end-mission-upbge-game-steam-release/
mokazon writes: RevenBlade is team-based third-person hero shooter with MOBA elements and a focus on melee combat with fast-paced action and mechanical outplays. It has been developed for the pas...
https://www.blendernation.com/2023/05/28/revenblade-game-trailer-5v5-game-made-with-blender/
Olivier writes: Hello! I am Olivier and I wanted to share with you a gameplay trailer for a 2D souls-like metroidvania game. The game's retro look is achieved through the use of pre-rendered 3D i...
https://www.blendernation.com/2023/04/14/metal-ape-gameplay-peek/
r2gamestudio writes: Volunteer Gameplay Trailer: Hi! We are two independent Brazilian developers and we have just released our first developed game (Volunteer) on STEAM. We developed for more tha...
kfir Merlaub writes: Hi Everyone, I am happy to announce the upcoming release of my game WARRIOR, a 2.5D Platform Action Adventure video game set in a dark fantasy world. The Assets for the game ...
https://www.blendernation.com/2022/09/08/warrior-official-announcement-teaser/
Olivier De Rop writes: Hello ! I am Olivier, after I released Ultreïa, I started to work on Astro, a sweet and weird puzzle game where a little robotic creature wants to leave a scary but comfy ...
https://www.blendernation.com/2022/09/06/astro-gameplay-teaser/
r2gamestudio writes: Hi! We are 'R2 GameStudio' formed by two independent game developers and we would like to announce the release of the Official Trailer of our game 'Volunteer', a horror/fps s...
pkowal1982 writes: Q*bert is already forty. Original game was released in 1982. On thirtieth anniversary I've made a clone using Blender and LibGdx. Ten years passed and I've decided to redo my g...
https://www.blendernation.com/2022/06/30/qbert-clone-with-blender-godot/
Mark Arrebola writes: The idea behind this was to give geometry nodes a level blockout, and have it spit out fairly complete level art. As a solo dev I want to optimise my time as much as possibl...
https://www.blendernation.com/2022/04/02/geometry-nodes-demo-stylised-castle-generator/
p2design writes: I had the great opportunity to direct the production of a new trailer for Noara announcing the switch to free to play. It was a huge team effort and I learned so much. I did a lo...
https://www.blendernation.com/2022/03/24/noara-cinematic-trailer-made-in-blender/