So it’s been a long time since I updated, but even worse, this entire site has been down for almost three weeks. This is because of the implosion of its host, Nexpoint, which had been a reasona...
http://www.mozomedia.com/apple2/2012/09/apple-ii-adventures-fell-in-a-hole-with-grues-is-now-back/
Well, this weekend didn’t provide the marathon let’s-try-to-finish-this-thing session I’d planned, but I made a bit of progress nonetheless, and was violently attacked by aliens for my effo...
http://www.mozomedia.com/apple2/2011/08/star-saga-one-fourth-session-stop-shooting-at-me/
I’ve been neglecting Star Saga’s tale (and this blog) for *months* now, I know, I know. Setting aside a big block of time yesterday to finally return to it, I gave myself an unnecessary shock...
Well, trying to play two characters at once was a mistake. The game’s cumbersome enough with switching between the computer Game Master, the game board, and the many booklets – also switching...
http://www.mozomedia.com/apple2/2011/02/star-saga-one-second-session-%E2%80%93-curse-you-space-mutt/
Star Saga: One’s box proudly proclaims, “There’s not another game like it on earth.” For once, a hyperbolic-seeming catchphrase might be absolutely true. Published for the Apple II in 198...
http://www.mozomedia.com/apple2/2011/01/introducing-star-saga-one/
I realized I neglected to mention the game’s main quest/whole rationale in my first Magic Candle post. Here’s the gist of it. In the semi-distant past the Forces of Darkness’s favorite big ...
The Magic Candle, published in 1989, was programmer Ali N. Atabek’s second computer role playing game creation. His first was Rings of Zilfin (1986), about which the consensus seems to be: nift...
Wow, way too long since I last posted! I haven’t been neglecting my Apple II in all the time that’s past, though – there’s a number of Apple II shenanigans I have to report here and in up...
http://www.mozomedia.com/apple2/2010/12/henry-spragens%E2%80%99-music-the-lost-lost-project/
New Apple II song for the Mozomedia Music Podcast. The drum loop is one of the default patterns available with the DX-1 Sound Sampler Card. The melody, such as it is, was me playing the Soundchas...
So I did finally record a new piece of Apple II music, ‘The Green Sheen’, using DX-1 samples triggered in real time via the Soundchaser keyboard. Take a listen: The Green Sheen – download I...
http://www.mozomedia.com/apple2/2009/08/new-apple-ii-song-jpegs-to-hgr-screens/