The latest bug-fix release in our stable 2020.3 series was released today: we’re up to version 2020.3.12 now. As usual there’s small bug-fixes and improvements in various areas. You can see t...
The next bug-fix release of FlightGear, version 2020.3.6, will be released in a few days time. As usual, this includes many bug-fixes based on crash reports and feedback from users. Also included...
https://www.flightgear.org/help-getting-started-with-flightgear-translations/
The newest release in the 2020.3 stable series, 2020.3.5, was released a few days ago. It contains hundreds of bug-fixes and improvements based on feedback, testing and crash-reports received sin...
FlightGear’s 2020.3 Long Term Stable (LTS) release has moved to the world’s newest country, geologically speaking, Iceland. Welcome to Keflavik and Iceland Keflavík International Airport (...
For the first time, FlightGear is taking part in Navigraph’s annual flight sim survey, the largest of its kind (with 17,800 participants in 2019)! By participating, you can help establish a bro...
https://www.flightgear.org/flight-sim-community-survey-open-till-november-23/
After two years of work, the new stable release of the free open-source flight simulator FlightGear is finally here: 2020.3! It replaces 2018.3 as our supported, stable version. There’s many up...
Community member M. Spieler is running an online survey to learn more about who uses FlightGear, and what kind of setups they have. If you’d like to take part, you can fill in the survey here. ...
FlightGear 2020.1.2 contains bug-fixes and improvements to the 2020.1 release. For users experimenting with the Compositor renderer, there’s now clearer information on startup, and a simple int...
The FlightGear development team is delighted to announce the 2020.1 release of FlightGear, the free, open-source flight simulator. This version is a preview of our next stable release, containing...
There’s a new stable (long-term supported) release just available on SourceForge : 2018.3.5. This contains some smaller bug-fixes but most importantly, the build now works correctly on macOS 10...