I think we've all been in this situation before(those of us cursed eternally to GM, and never to play, at least). Maybe the game hasn't been on our mind all week, maybe we've been distracted,...
http://suptg.thisisnotatrueending.com/articles.html?post=552
Hello. Chances are if you've ever gone to the sup/tg/ IRC, you know who I am. If not, then it doesn't really matter, both those unfamiliar with me and those who know and hate me can read this art...
http://suptg.thisisnotatrueending.com/articles.html?post=510
This is intended as a guide for startup GM's, for the people running their first game(or second, after the first one imploded dramatically and they want to do THIS one right...).Step One: What do...
http://suptg.thisisnotatrueending.com/articles.html?post=491
The Google Docs upload of WeaveSo I talk a lot about making games, and I often add a lot of unsolicited advice about other people's game-making, I even tend to feel that I have a lot of ideas for...
http://suptg.thisisnotatrueending.com/articles.html?post=469
Tick.That was the last real sound. The cut off so sudden, so loud in that sea of silence. Everything around was still, even your own flesh. Not paralyzed, not changed, not even sore. Just still. ...
http://suptg.thisisnotatrueending.com/articles.html?post=446
Hey all, this is Earthflame. No, I'm not coming back any time soon. No, I'm not entirely better yet. I'm going to return at some point, but until then, I'll satisfy myself with writing articles. ...
http://suptg.thisisnotatrueending.com/articles.html?post=442
As you may have guessed, I love mechs, and Mekton is my system of choice for robot fightan. What you may not know, though, is that I greatly prefer “harder” scifi to Newtype hax and experimen...
http://suptg.thisisnotatrueending.com/articles.html?post=439
Sometimes, what creates the best game setting it taking something familiar and turning it on its ear. In this spirit, I present to you a game setting that I simply call "The Mall."As the title su...
http://suptg.thisisnotatrueending.com/articles.html?post=436
So, I dropped some HARDCORE ADVICING on DM's a while ago, but while they have a lot of the responsibility for whether a game works out or not, it's ultimately just as much(if not more) in the han...
http://suptg.thisisnotatrueending.com/articles.html?post=425
It's well known you can never have too much Dakka, and even though MZ+ allows you to get a lot of firepower from a single weapon, I don't feel that there are enough options to create "any" weapon...
http://suptg.thisisnotatrueending.com/articles.html?post=421