Many game designers are going to need to create prototype cards at some point. You have choices about how to do this. Some people start with index cards and markers – a fine place to begin. For...
http://onlinedungeonmaster.com/2013/11/22/how-to-print-on-blank-game-cards-prototyping-tips/
The first time I ever backed a Kickstarter project was nearly two and a half years ago as of this writing – early in 2011. Today, I thought I’d take a look back at the first 10 projects I bac...
http://onlinedungeonmaster.com/2013/09/27/kickstarter-projects-ive-backed-number-1-through-10/
Update: In my next post, I talk about how I fixed this particular problem for Alchemy Bazaar. My current primary board game design project, Alchemy Bazaar, has been under development for about si...
http://onlinedungeonmaster.com/2013/07/15/the-importance-of-imbalance/
First, a quick RPG note: I did play and run some D&D (4th Edition) at an event called Gator Con a few weeks ago. This was a fund raiser for a high school gaming club here in Colorado, which I …...
I’m still a relatively new game designer, so I’m learning all the time. One of the best lessons I’ve learned so far about good game design can be summed up by the famous quote from Henry Da...
http://onlinedungeonmaster.com/2013/03/14/simplify-simplify-streamlining-game-design/
For Christmas 2010, my wife’s brother and his family stayed with us for a couple of weeks. We introduced my brother in law and his wife to Dungeons & Dragons, and they became big fans, continui...
http://onlinedungeonmaster.com/2013/01/02/online-dms-kid-friendly-rpg/
Previous entry: Part 8 Welcome back to my blog series Making the Game, in which I talk about the process of creating my card and dice game, Chaos & Alchemy. This is the final part in the actua...
http://onlinedungeonmaster.com/2012/08/15/making-the-game-part-9-production/
Previous entry: Part 7 / Next entry: Part 9 Welcome back to my blog series Making the Game, in which I talk about the process of creating my card and dice game, Chaos & Alchemy. Today, it�...
http://onlinedungeonmaster.com/2012/08/01/making-the-game-part-8-marketing/
Previous entry: Part 6 Welcome back to my blog series Making the Game, in which I talk about the process of creating my card and dice game, Chaos & Alchemy. Today, I’m going into more dept...
http://onlinedungeonmaster.com/2012/07/23/making-the-game-part-7-playtesting/
Previous entry: Part 5 Welcome back to my blog series Making the Game, in which I talk about the process of creating my card and dice game, Chaos & Alchemy. In the earlier entries in this seri...
http://onlinedungeonmaster.com/2012/07/20/making-the-game-part-6-hiring-artists/