Built a Stranger Things wall for Halloween! It’s powered by an Arduino! More information and source code available here
NEW VERSION OF BRADMASON.NET I (finally) cleaned up my webpage for what has basically become version 4.1! I looked back on my old post about the previous version , and while some things didn�...
I’ve recently did some customizations on my Powershell prompt. While there’s still more changes I can do, so far it’s been a great improvement over Powershell’s defaults (It was originall...
Hey guys! I kind of hate neglecting this blog (and all social media) so much that I’m forced to post an “I’m alive” post, but well, here we are. I am alive! I’ve spent the last 5 or 6...
@deadlybrad42 is an indie gamedev, software developer, and general nerd. He enjoys board games, bad jokes, and long walks on the Internet.
downtheupstair : > hubbrad : > >> whenever i want to put a ¯_(ツ)_/¯ in one of my posts i >> google “shrug emoji” and copy and paste it and i think the...
Current state of “physics” in my platformer engine. So far the engine supports gravity and basic collisions. The collisions are off-centered because they’re using the sprite’s dimension...
NOTES ON GAME DESIGN Game design can be a pretty interesting topic because it can be one of those things that nobody ever notices when it’s done really well. The video above (Sequelitis’ M...
“Not all those who wander are pizza.” - J. R. R. Tolkien
NEW WEBSITE! Finally finished the fourth iteration of BradMason.net ! I focused a lot on using CSS animations to help me better understand how they work and when to use them. I mostly learned ...
RAGE-QUIT SUPPORT FOR POWERSHELL! I spent some time last night building a PowerShell script to allow you to quit Windows programs by typing Fuck-You at the command line. It was inspired by th...
As usual, I’ve been quiet lately, but I’ve been working on gamedevstuff whenever I get the opportunity! I’ve been refactoring a lot of the code in my prototype game project – which is s...
For some reason, I’m endlessly interested in old school tech. Even though I wasn’t actually around to experience it, something about the picturesque image of old-school hackers perched over t...
Made a sprite-stitching tool because I needed one and everything that already exists was way more complex than I thought it needed to be.
Aaahhhhh, I haven’t updated this thing in a really long time, my bad :( Lately I’ve been trying to devote more time to developing games, and while I’ve mostly been working on behind-the-s...
getemoji : > MIDDLE FINGER EMOJI - IT’S HAPPENING IN 2014! > > Emoji is gaining hundreds of new characters, as part of the > late-2014 update to Unicode 7.0. Emoj...
This is cool to me because I really want to believe that these things have full Unicode support
Why yes, Foursquare… Yes I am.